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A Living Continent
Settlements, factions, roads, regions, creatures, and political powers exist as connected parts of one evolving North American world.
Temporary placeholder image pending commissioned artwork.
Independent Game Studio
Turquoise Coyote Interactive is an independent New Mexico game studio developing WRMHL, a post-apocalyptic world-simulation RPG where exploration, consequence, survival, and player freedom shape every journey.
Our First World
WRMHL is an open-world role-playing game set thousands of years after the Fire reshaped civilization. Explore recovering nations, dangerous wilderness, forgotten technology, ancient mysteries, and decisions capable of permanently changing the world.
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Settlements, factions, roads, regions, creatures, and political powers exist as connected parts of one evolving North American world.
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Alliances, failures, victories, sacrifices, and personal choices leave lasting marks on the people and places around you.
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Explore, fight, trade, specialize, discover, build relationships, and decide who your character becomes.
Inside the Working Build
Every image shown here comes from a real working build. Environments, interfaces, systems, models, and visual presentation will continue evolving throughout development.
Development Gallery
Visit the full gallery for additional combat, inventory, dialogue, environment, and facility screenshots.
Currently in Development
WRMHL is developed through focused milestones, working prototypes, regression testing, private playtests, and stable project archives. Each foundation is completed before development moves forward.
Current Development Version
Current work ensures that combat behavior, weapon damage, equipment visuals, inventory state, and mission rewards accurately reflect what the player has collected and equipped.
Active DevelopmentPersistent inventory, item pickups, equipment slots, equipping, unequipping, world rewards, and item details.
A playable multi-room location combining combat, exploration, dialogue, missions, environmental storytelling, and rewards.
Geographic elevation, land, coastline, portable mapping sources, project standards, and protected archives have been established.
Public Development Log
Read the current focus, latest stable build, recent version history, facility progress, and North America world-development foundation.
Become Part of the Project
Follow development more closely, apply for future private tests, and join the growing Turquoise Coyote Interactive community.
Private Development Testing
Applications are open for future Windows playtests. Help test combat, exploration, equipment, missions, interactions, stability, and player experience.
Playtest DetailsOfficial Community
Follow development updates, receive playtest announcements, discuss WRMHL, report problems, and communicate directly with the studio.
Discord DetailsDirect Studio Contact
Reach Turquoise Coyote Interactive regarding general questions, playtesting, press, creator coverage, feedback, or studio business.
Contact the StudioAbout the Studio
Turquoise Coyote Interactive is an independent game studio founded by Gabriel Hernandez to create handcrafted worlds with identity, consequence, and genuine respect for the people who play them.
Founder
A lifelong player turned developer, building WRMHL from the ground up through focused development, repeated testing, and an unwillingness to abandon the original vision.
“Build the working systems. Stick to the vision. Never follow the mainstream.”
Progress, power, and meaningful rewards should be earned through play—not purchased through a storefront.
Development updates should show what is working, what is broken, and what still needs to be built.
TCI will build games with their own identity rather than reshape them around whatever the industry is currently chasing.
Official Studio Contact
Follow development, apply for future playtests, join the community, or contact the studio directly.
Questions or Inquiries
Reach the studio regarding WRMHL, private playtesting, press, creators, feedback, or general business.