01
A Living World
Settlements, factions, creatures, and regional powers continue to exist beyond the player.
Temporary placeholder image pending commissioned artwork.
Independent Game Studio
Turquoise Coyote Interactive is an independent game studio developing WRMHL, a world-simulation survival RPG where exploration, consequence, and player freedom shape every journey.
Our First World
WRMHL is a world-simulation survival RPG set thousands of years after the Fire reshaped civilization. Explore a continent of recovering nations, dangerous wilderness, ancient mysteries, and choices that permanently shape your journey.
01
Settlements, factions, creatures, and regional powers continue to exist beyond the player.
02
Your alliances, failures, victories, and sacrifices leave lasting marks on the world.
03
Explore, fight, build, trade, specialize, and decide who your character becomes.
Inside the Prototype
Every image shown here comes directly from the working WRMHL prototype as environments, combat systems, assets, and the larger world continue to take shape.
Currently In Development
WRMHL is being developed through focused sprints, working prototypes, and direct player feedback. Every system is built, tested, tuned, and stabilized before development moves forward.
Current Prototype
The current build includes third-person movement, melee combat, stamina, dodging, blocking, animated enemies, equipment, menus, and the beginning of the Albuquerque training environment.
Closed Playtest ActiveAttacks, blocking, dodging, damage, enemy reactions, stamina, and multi-enemy encounters.
Main menu, controls, pause support, version display, export testing, and private playtest distribution.
Terrain, twilight lighting, vehicles, vegetation, structures, and environmental identity.
About the Studio
Turquoise Coyote Interactive is an independent game studio founded by Gabriel Hernandez with one purpose: to create handcrafted worlds with identity, consequence, and genuine respect for the people who play them.
Founder
A lifelong player turned developer, building WRMHL from the ground up through focused development, constant testing, and an unwillingness to abandon the original vision.
“Build the working systems. Stick to the vision. Never follow the mainstream.”
Progress, power, and meaningful rewards should be earned through play—not purchased through a storefront.
Development updates should show what is working, what is broken, and what still needs to be built.
TCI will build games with their own identity rather than reshape them around whatever the industry is currently chasing.
Stay Connected
WRMHL is being built openly, one working system at a time. Follow Turquoise Coyote Interactive for development updates, playtests, new footage, and major studio announcements.
From Prototype to Living World
Explore the current build, completed systems, and the development philosophy guiding every stage of the project.